Raynbow Starr Multiverse

About the founder

I’m a digital creator, immersive experience developer, and production artist focused on building interactive entertainment systems that combine storytelling, real-time visuals, virtual production, livestreaming, and audience interaction.

My background combines creative production, event planning, livestream media, immersive visual design, and ongoing education in animation, real-time production workflows, and virtual production technologies.

Previous experience managing and planning music-related events helped develop foundational skills in live entertainment coordination, audience engagement, production logistics, and immersive event design.

I’m currently completing a B.A. in Animation while continuing to expand my skills through online training, mentorships, technical experimentation, and hands-on production development.

My long-term goal is to build a live-action virtual production studio capable of combining:

* Metahuman technology

* Realtime environments

* Motion capture

* Interactive audience systems

* Immersive storytelling

* Hybrid digital/physical productions

Through Realms of Fantasy Co., I document the process of building scalable immersive entertainment experiences from the ground up while developing original production systems, visual worlds, and interactive media concepts.'

At moment I am offering private online coaching and custom content and VIP membership to exclusive material.

Head of Animation & Technical Development

Guy Perkins is a multidisciplinary creative specializing in animation, technical problem-solving, real-time production workflows, and immersive media development. Holding a Bachelor of Science in Animation, Guy plays a major role in the ongoing development of Realms of Fantasy Co., helping lead the company’s animation pipeline, technical systems, and future game development direction.

With a lifelong background in gaming culture and interactive media, Guy has been immersed in video games since childhood and competed as a professional gamer during his teenage years before transitioning into broader creative and technical production work. Influenced by creators such as Seth MacFarlane and modern animated series like Rick and Morty, his creative style leans toward stylized animation, surreal humor, and expressive characters. His passion for stylized animation, classic cartoons, gaming culture, and surreal storytelling continues to heavily influence the creative direction and visual experimentation inside the company.

Within Realms of Fantasy Co., Guy focuses heavily on:

  • animation workflows

  • rigging systems

  • rendering pipelines

  • technical troubleshooting

  • editing & production support

  • camera operation & setup

  • future game development systems

He also contributes to livestream experiences, immersive productions, creative coaching sessions, and ongoing studio development while helping expand the company’s future interactive entertainment ecosystem.

Inspired by animation creators, stylized storytelling, gaming culture, and experimental visual media, Guy plans to eventually lead the future game development and interactive media division of Realms of Fantasy Co.

Our Team

Coming soon

Coming soon

Coming soon